No pay-to-win
Money buys convenience, cosmetics, status and support perks. Never raid power.

Fair Rust servers for people who would rather lose a base than buy an advantage.
EU survival servers. Monthly maps. Persistent blueprints. Active moderation. No pay-to-win nonsense.
Money buys convenience, cosmetics, status and support perks. Never raid power.
Fast response to reports and a public record of enforcement.
Monthly maps, one published schedule, blueprints that persist between them.
Spend physical in-game Scrap at the Exchange on utility, building and recovery offers. In-game Scrap only. No website wallet.
Fund a bounty with Scrap. Hunters and server enforcement join the chase. A caught target does a short protected sentence, then parole.
Eight boards count kills, gathering, bounties, Scrap spent and time played each wipe. The top three hold a small gathering bonus, a faster recycler or a chat title, never fighting power. Hold a place for three days and the achievement stays after the wipe.
Buy one of each per wipe at the Exchange and drill it into your own base. It runs on diesel for stone and metal ore or crude oil, and it can be raided like everything else you own.
Twenty furnished cabins across the island, unlocked and stocked with loot, guarded by traps and a bear. Put down a Tool Cupboard and one is yours.
Map voting, events, polls, feedback and a changelog that is actually written.