Leaders & perks
Eight boards count what happens each wipe. The top three on every board hold a perk until someone overtakes them: a little more of what you gather yourself, faster safe-zone recyclers, or a chat title. None of it helps in a fight.
The boards
PvP kills
Kills that pass the fair-play rules below, with deaths and K/D beside them. K/D shows from 5 kills.
Wood chopped
Wood from trees you hit, the vanilla amount before any bonus.
Ore mined
Stone, metal ore, sulfur ore and high quality metal ore from nodes you hit, before any bonus.
Hemp gathered
Cloth from hemp you pick yourself, wild or grown in a planter, the vanilla amount before any bonus.
Animals hunted
Animals killed by a player.
Bounties collected
Contract bounties collected.
Scrap spent at the Exchange
Scrap spent at the Exchange.
Time played
Minutes online, awake and active. Ten minutes without moving or looking around stops the clock.
Fair play
- A kill counts only between two real players who are not on a team together and have not been in the last 48 hours.
- Sleepers, suicides and NPCs never count.
- Killing the same player again within 30 minutes adds nothing.
- A player who bleeds out is credited to their last attacker, if that attack was in the last 30 seconds.
- Your death still counts toward your K/D whenever a real player killed you, even when the kill did not score.
Every perk, place by place
These are the values the leaderboards plugin ships with. The leaderboards page shows the values the server reports it is running, and who holds each place right now.
- CHAT TITLE
Champion
PvP kills
A chat title. Honour only, no stats.
- 1st[CHAMPION #1]Needs 10 kills
- 2nd[CHAMPION #2]Needs 7 kills
- 3rd[CHAMPION #3]Needs 5 kills
- GATHER YIELD
Lumberjack
Wood chopped
More wood from trees you hit.
- 1st+10% woodNeeds 5,000 wood
- 2nd+6% woodNeeds 3,500 wood
- 3rd+3% woodNeeds 2,000 wood
- GATHER YIELD
Prospector
Ore mined
More stone and metal ore from nodes you hit. Never sulfur or high quality metal.
- 1st+8% stone and metal oreNeeds 5,000 ore
- 2nd+5% stone and metal oreNeeds 3,500 ore
- 3rd+3% stone and metal oreNeeds 2,000 ore
- GATHER YIELD
Farmer
Hemp gathered
More cloth from hemp you pick yourself, wild or grown. Nothing else from the plant, and nothing from a player.
- 1st+10% clothNeeds 1,000 cloth
- 2nd+6% clothNeeds 700 cloth
- 3rd+3% clothNeeds 400 cloth
- GATHER YIELD
Butcher
Animals hunted
More meat, leather, animal fat, bone and cloth from animal carcasses. Never from a player or a scientist.
- 1st+15% animal yieldNeeds 10 animals
- 2nd+9% animal yieldNeeds 7 animals
- 3rd+5% animal yieldNeeds 5 animals
- CHAT TITLE
Headhunter
Bounties collected
A chat title. Honour only, no stats, no Scrap and no cheaper contracts.
- 1st[HEADHUNTER #1]Needs 3 bounties
- 2nd[HEADHUNTER #2]Needs 2 bounties
- 3rd[HEADHUNTER #3]Needs 1 bounty
- CHAT TITLE
Patron
Scrap spent at the Exchange
A chat title. No discount and no refund, so spending never buys the place back.
- 1st[PATRON #1]Needs 2,000 Scrap
- 2nd[PATRON #2]Needs 1,000 Scrap
- 3rd[PATRON #3]Needs 500 Scrap
- RECYCLER SPEED
Regular
Time played
Safe-zone recyclers you switch on run faster, with the same output per item. Monument recyclers out in the open are unchanged.
- 1st20% fasterNeeds 10 hours
- 2nd12% fasterNeeds 7 hours
- 3rd6% fasterNeeds 4 hours
Rules every perk shares
- Each place needs its own minimum score and at least 3, 4 or 5 players on the board for 1st, 2nd or 3rd. With only three people on a board, only 1st is handed out.
- One player per place, and nobody holds two places on the same board.
- Holders are rechecked every 10 minutes, never on a single hit or kill.
- On a tie, whoever already holds the place keeps it. When players with no place tie for one, that place and every place below it stay empty.
- Every percentage is capped at 25% in the plugin, and 2nd can never be worth more than 1st.
- Yield perks work only on what you gather with your own hands: your own hits, and for the Farmer your own hemp picks. Quarries, pump jacks, other pickups, barrels and recyclers never get a bonus.
- Boards count the vanilla amount, before any bonus, so a perk never helps you keep your place.
- A yield bonus applies while you gather, faster recycling when you switch a recycler on, and a title when you type in global chat.
- A new 1st place is announced to the whole server. 2nd and 3rd are told only to the player concerned.
- Every board and every perk is cleared at the monthly map wipe.
Holding several at once
Allowed, with no cap. Each yield perk touches only its own board’s items, so no item is ever boosted twice (cloth from hemp and cloth from a carcass are separate sources), and faster recycling changes time, not output. Chat shows one leader title: your best place, and on a tie PvP first, then bounties, then Scrap spent. A membership title comes before it, as in [VIP+] [CHAMPION #1].
What no perk touches
Damage, health, armour, recoil, movement, raids, loot from players, scientists, barrels or crates, sulfur, high quality metal, Scrap and components. Every perk saves time or earns a title; none decides a fight.
And the achievements
Holding a place for days of one wipe unlocks an achievement that stays when the map is wiped. The perk goes; the plaque stays on the wall.
Where you see your perks
/srThe LEADERS tab: your own perks and what they do, then every perk with its three holders./top meYour rank on every board, and your perks./topEvery perk and who holds it. /top pvp, wood, ore, hemp, animals, bounties, scrap or time shows the top five on that board.
